Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
28 |
Mozelle Grant's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
32 |
Mozelle Grant aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
32 |
Became a Rogue (Enforcer). |
4 |
33 |
A police detective or rival criminal forces Mozelle Grant to flee and vows to hunt Mozelle Grant down. Gain an Enemy. |
5 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Returned to Believer (Holy Warrior). |
6 |
40 |
Mozelle Grant faith is shaken. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Opponents of Mozelle Grant's belief system ambush Mozelle Grant. |
7 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |