Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Myrtis Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
Myrtis Kirkham spend months in the dangerous criminal underworld. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
35 |
Betrayed by a friend. One of Myrtis Kirkham's Contacts or Allies betrays Myrtis Kirkham, ending Myrtis Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Myrtis Kirkham is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A good deal ensures Myrtis Kirkham is living the high life for a few years. |