Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Nellie Sims rise to a position of power in Nellie Sims's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Nellie Sims is rewarded for Nellie Sims's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Nellie Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
34 |
Nellie Sims is chosen to represent Nellie Sims's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
34 |
Voluntarily left Holy Warrior |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
45 |
Gain Enemy if Nellie Sims don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |