Project Worker Nettie Enright  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 48 F 6 (0) 4 (-1) 8 (0) 4 (-1) 4 (-1) 8 (0)648448
Practical, Splayed feet, Wise
 
Skills
Carouse 0
Diplomat 0
Drive 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Melee (Unarmed) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Scout Explorer 01
Drifter Scavenger 12
Believer Missionary/Humanitarian Project Worker13
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Rewarded for a successful mission.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Submitted to the draft.
2 22 Became a Scout (Explorer).
2 26 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 26 Became a Drifter (Scavenger).
3 28 Survived a risky adventure but gained nothing.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 34 Betrayed by a friend. One of Nettie Enright's Contacts or Allies betrays Nettie Enright, ending Nettie Enright's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 38 A notable academic consults with Nettie Enright about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Forced to continue current assignment.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 38 Continued as Believer (Missionary/Humanitarian).
6 40 Moved to a new world.
7 42 Continued as Believer (Missionary/Humanitarian).
7 46 Nettie Enright refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nettie Enright's faith.
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