Neva Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 48 F 8 (0) 3 (-1) 3 (-1) 8 (0) 12 (2) 8 (0)8338C8
Resilient
 
Skills
Animals 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Gunner 0
Mechanic 1
Medic 0
Pilot 0
Science (Space Sciences/Cosmology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand13
Agent Law Enforcement Rookie01
Drifter Wanderer 12
Drifter Scavenger 01
Drifter Barbarian 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Erik Banks Enemy 0 2 1 0 Lancian (M/12)
Erik Banks's influence is diminished.
Erik Banks is out of contact doing something interesting but not suspicious.
Erik Banks's influence is diminished.
Mercedes Mccoy Rival 1 3 1 0 Libert (F/25)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Advanced training in a specialist field.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 23 Vessel participates in a diplomatic mission.
3 26 Continued as Navy (Line/Crew).
3 30 Neva Greerson is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Neva Greerson as an Enemy.
4 30 Failed to qualify for Merchant Academy.
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 32 Failed to qualify for Broker (Merchant).
5 32 Became a Drifter (Wanderer).
5 35 Attacked by enemies and injured.
5 35 Nearly killed. Owe 20,000 for medical bills.
5 35 Gain Enemy if Neva Greerson don't already have one.
5 36 Promoted to Drifter (Wanderer) rank 1.
6 36 Continued as Drifter (Wanderer).
6 37 Neva Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Merchant Academy.
7 37 Switched to Drifter (Scavenger).
7 40 Spend time with an alien race. Gain a contact.
8 41 Voluntarily left Scavenger
8 41 Failed to qualify for Merchant Academy.
8 41 Switched to Drifter (Barbarian).
8 44 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 44 Entered Merchant Academy with the Shipboard curriculum.
9 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Graduated.
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