Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Nevada Diaz's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A sudden war destroys Nevada Diaz's trade routes and contacts, forcing Nevada Diaz to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
During a battle, defeat or victory depends on Nevada Diaz's actions. The ship suffers severe damage and Nevada Diaz is blamed for the disaster. Nevada Diaz is court - martialled and discharged. |
4 |
24 |
Failed to qualify for Scientist (Scholar). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Advanced training in a specialist field. |
5 |
28 |
Continued as Agent (Law Enforcement). |
5 |
29 |
Go undercover to investigate an enemy. |
5 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Accepted a deal with criminal or other figure under investigation. |
8 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
A sudden war destroys Nevada Diaz's trade routes and contacts, forcing Nevada Diaz to flee that region of space. |
8 |
41 |
Gain rebels as Enemy |
9 |
41 |
Became a Drifter (Wanderer). |
9 |
43 |
Find valuable salvage. |
9 |
45 |
Promoted to Drifter (Wanderer) rank 1. |