Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Nevada Simmons retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Nevada Simmons come into conflict with a splinter group Nevada Simmons's own religion which maintains Nevada Simmons's version is the wrong one. Gain 2 Rivals. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Embroiled in legal trouble. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Returned to Believer (Holy Warrior). |
5 |
38 |
Opponents of Nevada Simmons's belief system ambush Nevada Simmons. |
5 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
40 |
Nevada Simmons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Nevada Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
43 |
Find an Alien Artifact. |