Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Severely injured. Owe 2,500 for medical bills. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
35 |
Win a prestigious prize. |
6 |
37 |
Promoted to Entertainer (Performer) rank 2. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Entertainer (Performer) rank 3. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Forced to muster out. |