Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Norma Carpenter don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Norma Carpenter do not know what happened to Norma Carpenter. There is a gap in Norma Carpenter's memory. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Norma Carpenter Norma Carpenter's job. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Norma Carpenter easily defeat. |
7 |
40 |
Gain Enemy if Norma Carpenter don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
A new romantic starts. Gain an Ally. |