Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
30 |
Psionic abilities make Norma Richey uncomfortable to be around. One contact or ally becomes a rival. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
33 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
33 |
Switched to Entertainer (Artist). |
5 |
36 |
Join homeworld’s celebrity circles |
5 |
37 |
Promoted to Entertainer (Artist) rank 1. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Norma Richey far from home. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
39 |
Norma Richey discover a world, item or information of worth to the Imperium. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Perform an exemplary service for the scouts. |