Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A good deal ensures Nova McGuire is living the high life for a few years. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Nova McGuire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Someone more charismatic but less devout than Nova McGuire has become Nova McGuire's superior. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Nova McGuire is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
38 |
Voluntarily left Missionary/Humanitarian |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Attacked by enemies that Nova McGuire easily defeat. |
6 |
40 |
Gain Enemy if Nova McGuire don't already have one. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Nova McGuire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Entered Merchant Academy with the Business curriculum. |
8 |
46 |
War breaks out, triggering a mandatory draft. |
8 |
46 |
Used social standing to avoid the draft. |
8 |
47 |
Graduated. |