Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Oda Ford's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
Spend several years jumping from world to world in Oda Ford's scout ship. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Explorer) with previous rank. |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Returned to Merchant (Merchant Marine). |