Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Severely injured. Owe 10,000 for medical bills. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
35 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
39 |
Scarred. Owe 5,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Amnesia. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |