Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Osa Sims secretly provide religious rites for a dying leader or noble, although they do not share Osa Sims's faith. Gain an Ally in the family and a Rival who disagrees with Osa Sims's choice. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Osa Sims faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Osa Sims secretly provide religious rites for a dying leader or noble, although they do not share Osa Sims's faith. Gain an Ally in the family and a Rival who disagrees with Osa Sims's choice. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Uncover a major conspiracy against Osa Sims's employers. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Go undercover to investigate an enemy. |
7 |
43 |
Osa Sims spend months in the dangerous criminal underworld. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Nearly killed. Owe 7,500 for medical bills. |