Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Paba-Batfabe's business expands, Paba-Batfabe's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Paba-Batfabe gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Paba-Batfabe do not know what happened to Paba-Batfabe. There is a gap in Paba-Batfabe's memory. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Switched to Citizen (Worker). |
5 |
34 |
Paba-Batfabe is rewarded for Paba-Batfabe's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Paba-Batfabe Paba-Batfabe's job. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Paba-Batfabe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired. |
8 |
41 |
Moved to a new world. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |