Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
Moved to a new world. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Find Ancient Technology. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Win a prestigious prize. |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Voluntarily left Performer |
6 |
36 |
Became a Citizen (Corporate). |
6 |
39 |
Good fortune |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
42 |
Pauline Jensen rise to a position of power in Pauline Jensen's colony or corporation. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
47 |
Pauline Jensen learn something Pauline Jensen should not have – a corporate secret, a political scandal – which Pauline Jensen can profit from illegally. |
8 |
48 |
Forced to muster out. |