Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Philomena McLusky's work ends up coming home with Philomena McLusky, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
During a battle, defeat or victory depends on Philomena McLusky's actions. The ship suffers severe damage and Philomena McLusky is blamed for the disaster. Philomena McLusky is court - martialled and discharged. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
44 |
Imperial trade restrictions force Philomena McLusky out of business. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Philomena McLusky run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |