Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Nearly killed. Fully recovered. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Phyllis Jacobs easily defeat. |
3 |
28 |
Gain Enemy if Phyllis Jacobs don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Phyllis Jacobs's Contacts or Allies betrays Phyllis Jacobs, ending Phyllis Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Gained a contact. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Given specialist training in vehicles. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Phyllis Jacobs went above and beyond the call of duty. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
47 |
An investigation takes on a dangerous turn. |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |