Crewman Pinkie Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 48 F 3 (-1) 4 (-1) 10 (1) 9 (1) 9 (1) 10 (1)34A99A
Strident, Nurturing, Bow-legged
 
Skills
Admin 0
Art (Creative) 0
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Flyer (Grav) 1
Flyer (Rotor) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 0
Profession (Worker/Religion) 1
Profession (Freeloader/Scrounging) 1
Science (Social Sciences) 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician26
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Isa Arnold Ally 3 0 2 3 Kargol (F/23)
Isa Arnold gains in power.
Beverly Coleman Enemy 0 3 2 1 Answerin (M/42)
Marcia Brewer Rival 2 2 0 1 Tezcat (F/64)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Pinkie Clarke's business expands, Pinkie Clarke's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Citizen (Worker).
3 28 Pinkie Clarke befriend a superior in the corporation or the colony.
4 30 Continued as Citizen (Worker).
4 31 Pinkie Clarke learn something Pinkie Clarke should not have – a corporate secret, a political scandal – which Pinkie Clarke can profit from illegally.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 35 Pinkie Clarke befriend a superior in the corporation or the colony.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 39 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Forced to muster out.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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