Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Queen Willis's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Queen Willis's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Queen Willis do not know what happened to Queen Willis. There is a gap in Queen Willis's memory. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Opponents of Queen Willis's belief system ambush Queen Willis. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Queen Willis's Contacts or Allies betrays Queen Willis, ending Queen Willis's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Queen Willis's Contacts or Allies betrays Queen Willis, ending Queen Willis's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Switched to Drifter (Wanderer). |