Ray Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 48 F 2 (-2) 3 (-1) 6 (0) 4 (-1) 5 (-1) 8 (0)236458
Bossy
 
Skills
Admin 0
Drive (Hovercraft) 1
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 0
Pilot (Small Craft) 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Merchant Merchant Marine Crewman01
Scout Surveyor 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 01
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Vesta Horgan Rival 0 1 4 0 Lancian (F/70)
Relationship becomes more moderate. Enemy becomes a rival.
Graham Doolan Rival 1 1 3 0 Tezcat (M/19)
Susie Bain Rival 1 1 0 0 Geonee (F/28)
Mason Martin Rival 1 1 1 2 Answerin (M/12)
Vivian Ellis Enemy 0 1 3 0 Darmine (F/55)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 Betrayed by a friend. One of Ray Tow's Contacts or Allies betrays Ray Tow, ending Ray Tow's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Nearly killed. Owe 12,500 for medical bills.
3 24 Failed to qualify for Star Marine (Marine).
3 24 Submitted to the draft.
3 24 Became a Scout (Surveyor).
3 26 Ray Tow's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4 28 Became a Believer (Holy Warrior) with the new title Hopeful.
4 32 Ray Tow come into conflict with a splinter group Ray Tow's own religion which maintains Ray Tow's version is the wrong one. Gain 1 Rivals.
5 32 Became a Drifter (Scavenger).
5 33 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 33 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Ray Tow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 35 Switched to Drifter (Wanderer).
7 39 Ray Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 39 Switched to Believer (Mainstream Believer) with the new title Lay Person.
8 42 A notable academic consults with Ray Tow about a publication or documentary he is working on. Gain a Contact in academia.
9 43 Voluntarily left Mainstream Believer
9 43 Returned to Drifter (Scavenger).
9 47 Promoted to Drifter (Scavenger) rank 1.
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