Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Renee Edwards's ship is damaged, and Renee Edwards have to hitch-hike Renee Edwards's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Renee Edwards's business or ship thrives. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Renee Edwards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Renee Edwards come into conflict with a splinter group Renee Edwards's own religion which maintains Renee Edwards's version is the wrong one. Gain 2 Rivals. |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |