Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Victim of a crime |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
44 |
Severely injured. Owe 5,000 for medical bills. |
7 |
45 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |