Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Robert Purcell's work ends up coming home with Robert Purcell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Robert Purcell secretly provide religious rites for a dying leader or noble, although they do not share Robert Purcell's faith. Gain an Ally in the family and a Rival who disagrees with Robert Purcell's choice. |
3 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Robert Purcell is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Robert Purcell faith is shaken. |
7 |
38 |
Voluntarily left Missionary/Humanitarian |
7 |
38 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
40 |
Robert Purcell manipulate and charm Robert Purcell's way through high society. Gain a Rival and an Ally. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
43 |
Robert Purcell manipulate and charm Robert Purcell's way through high society. Gain a Rival and an Ally. |