Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Sa-a-Pathbor's Contacts or Allies betrays Sa-a-Pathbor, ending Sa-a-Pathbor's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Commanding officer takes an interest in Sa-a-Pathbor's career. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Sa-a-Pathbor is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Sa-a-Pathbor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Scout (Explorer). |
7 |
39 |
Serve as the courier for an important message from the Imperium. |
7 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
45 |
Sa-a-Pathbor's ship is damaged, and Sa-a-Pathbor have to hitch-hike Sa-a-Pathbor's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 2 Contacts. Gain 2 Enemies. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |