Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Criticised a questionable political leader on Sadie Fuller's homeworld, causing his downfall. Gain an Enemy |
3 |
27 |
Sadie Fuller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Join homeworld’s celebrity circles |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Criticised a questionable political leader on Sadie Fuller's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Promoted to Entertainer (Artist) rank 3. |
6 |
38 |
Voluntarily left Artist |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Sadie Fuller's ship or starport is destroyed by criminals. Gain them as an Enemy. |