Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Make a breakthrough in Satta Fe-path's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
23 |
Make a breakthrough in Satta Fe-path's field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Caught cheating in some fashion, advancing Satta Fe-path's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
An expedition or voyage goes wrong, leaving Satta Fe-path stranded in the wilderness. |
4 |
33 |
Gain an Enemy |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Satta Fe-path run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |