Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Selena Commins is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Selena Commins's trade routes and contacts, forcing Selena Commins to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies that Selena Commins easily defeat. |
4 |
32 |
Gain Enemy if Selena Commins don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Selena Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Rewarded for a successful mission. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Selena Commins's work ends up coming home with Selena Commins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Became a Citizen (Colonist). |
8 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |