Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Selma Diaz inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Selma Diaz inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Selma Diaz easily defeat. |
5 |
35 |
Gain Enemy if Selma Diaz don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Selma Diaz's Contacts or Allies betrays Selma Diaz, ending Selma Diaz's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Forced to muster out. |