Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
A disaster leaves several injured, and others blame Serena Carnall, forcing Serena Carnall to leave Serena Carnall's career. Gain a Rival. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
When dealing with an alien race, Serena Carnall have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Serena Carnall's time in the scouts. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Serena Carnall's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
45 |
Good fortune |
8 |
46 |
Graduated. |