Craftsman Sheila Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 48 F 6 (0) 8 (0) 6 (0) 9 (1) 9 (1) 5 (-1)686995
Able, Unsuspicious
 
Skills
Advocate 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 2
Flyer (Airship) 1
Gun Combat (Archaic) 1
Mechanic 1
Profession (Spacer/Crewmember) 1
Profession (Worker/Hydroponics) 1
Science (Space Sciences) 0
Steward 3
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman57
 
Name Type Affinity Enmity Power Influence Species
Joe Morrison Contact 2 2 1 2 Sylean (F/26)
Drucilla Adams Contact 1 2 4 0 Sylean (F/37)
Relationship soured.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Gained a contact.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 24 Sheila Bowman learn something Sheila Bowman should not have – a corporate secret, a political scandal – which Sheila Bowman can profit from illegally.
2 24 Gain a criminal contact.
3 26 Continued as Citizen (Worker).
3 28 Political upheaval strikes Sheila Bowman's homeworld, and Sheila Bowman is caught up in the revolution.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 32 Sheila Bowman learn something Sheila Bowman should not have – a corporate secret, a political scandal – which Sheila Bowman can profit from illegally.
5 34 Continued as Citizen (Worker).
5 37 Advanced training in a specialist field.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 41 Sheila Bowman learn something Sheila Bowman should not have – a corporate secret, a political scandal – which Sheila Bowman can profit from illegally.
6 41 Gain a criminal contact.
6 42 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
7 42 Continued as Citizen (Worker).
7 44 Sheila Bowman rise to a position of power in Sheila Bowman's colony or corporation.
7 46 Promoted to Citizen (Worker) rank 5.
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