Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Good fortune |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Voluntarily left Free Trader |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Gain Enemy if Shelly Webb don't already have one. |
6 |
37 |
Voluntarily left Barbarian |
6 |
37 |
Failed to qualify for Artist (Entertainer). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |