Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Sidney Myers's ship is ambushed by enemy vessels. Sidney Myers successfully ran to the jump point. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Sidney Myers botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Sidney Myers have no idea what happened to Sidney Myers – they found Sidney Myers's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Continued as Rogue (Pirate). |
5 |
35 |
Sidney Myers spend months in the dangerous criminal underworld. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Sidney Myers's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |