Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Find an Alien Artifact. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
30 |
Sidney Nealy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Forced to continue current assignment |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Commanding officer takes an interest in Sidney Nealy's career. |
6 |
36 |
Voluntarily left Line/Crew |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Sidney Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Explorer). |
7 |
40 |
Psychologically damaged by Sidney Nealy's time in the scouts. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Sidney Nealy is sent to a new community or parish to preach The Word among the poor. |