Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Signe Lamb is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Signe Lamb as an Enemy. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Signe Lamb far from home. |
3 |
20 |
Became a Rogue (Thief). |
3 |
22 |
Crime pays off. Gain victim as Enemy. |
3 |
24 |
Promoted to Rogue (Thief) rank 1. |
4 |
24 |
Continued as Rogue (Thief). |
4 |
26 |
Arrested |
5 |
26 |
Became a Prisoner (Inmate). |
5 |
28 |
Hire a new lawyer. |
5 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
31 |
Disgraced. Word of Signe Lamb's criminal past reaches Signe Lamb's homeworld. |
6 |
34 |
Promoted to Prisoner (Fixer) rank 2. |
7 |
34 |
Returned to Prisoner (Inmate). |
7 |
35 |
Parole hearing. |
8 |
38 |
Continued as Prisoner (Inmate). |
8 |
41 |
Joined a prison gang |
8 |
42 |
Promoted to Prisoner (Inmate) rank 2. |
8 |
42 |
Paroled from prison. |
9 |
42 |
Became a Drifter (Barbarian). |
9 |
44 |
Signe Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Signe Lamb faith is shaken. |