Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A series of bad deals and decisions force Signe Sullivan into bankruptcy. Signe Sullivan salvages what Signe Sullivan can. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Signe Sullivan is ordered to take part in a black ops mission that goes against Signe Sullivan's conscience. Gain the lone survivor as an Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Spend time with an alien race. Gain a contact. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Scarred. Owe 5,000 for medical bills. |
6 |
33 |
Gain Enemy if Signe Sullivan don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Gain Enemy if Signe Sullivan don't already have one. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
43 |
Contact with Government. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
46 |
Gained a contact. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 2. |