Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Attempted a risky adventure and was injured. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Public opinion turns on Sigrid Barbary. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Scarred. Owe 5,000 for medical bills. |
8 |
41 |
Returned to Drifter (Barbarian). |
8 |
44 |
Find valuable salvage. |