Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Stacy Neal rise to a position of power in Stacy Neal's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Stacy Neal's work ends up coming home with Stacy Neal, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Moved to a new world. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Stacy Neal do not know what happened to Stacy Neal. There is a gap in Stacy Neal's memory. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Accused of a crime |
8 |
40 |
Became a Prisoner (Fixer). |
8 |
43 |
Disgraced. Word of Stacy Neal's criminal past reaches Stacy Neal's homeworld. |
9 |
44 |
Switched to Prisoner (Thug) with previous rank. |
9 |
45 |
Joined a prison gang |
9 |
48 |
Promoted to Prisoner (Thug) rank 1. |