Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Susan Sim's business expands, Susan Sim's corporation grows, or the colony thrives. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
Political upheaval strikes Susan Sim's homeworld, and Susan Sim is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Susan Sim spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
Psychologically damaged by Susan Sim's time in the scouts. |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Susan Sim easily defeat. |
7 |
41 |
Gain Enemy if Susan Sim don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Voluntarily left Wanderer |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Army (Army Support) with the new title Private. |
8 |
46 |
Thrown into a brutal ground war |
8 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
48 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |