Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Taylor Shea botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Taylor Shea's ship is damaged, and Taylor Shea have to hitch-hike Taylor Shea's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Taylor Shea survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Taylor Shea's ship is damaged, and Taylor Shea have to hitch-hike Taylor Shea's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
32 |
Moved to a new world. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Intelligence) rank 3. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
44 |
Uncover a major conspiracy against Taylor Shea's employers. |
7 |
44 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |