Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Terri Lambert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
A police detective or rival criminal forces Terri Lambert to flee and vows to hunt Terri Lambert down. Gain an Enemy. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Army Support) with the new title Private. |
5 |
33 |
Moved to a new world. |
6 |
35 |
Voluntarily left Army Support |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Given advanced training in a specialist field |
8 |
42 |
Continued as Merchant (Merchant Marine). |