Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Toni Cochran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
25 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Toni Cochran's job. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Toni Cochran come into conflict with a splinter group Toni Cochran's own religion which maintains Toni Cochran's version is the wrong one. Gain 2 Rivals. |
7 |
36 |
Became a Scout (Courier). |
7 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Gained a contact. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |