Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Vinnie Sherris's life into chaos, forcing Vinnie Sherris to leave the planet. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Vinnie Sherris do not know what happened to Vinnie Sherris. There is a gap in Vinnie Sherris's memory. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
A police detective or rival criminal forces Vinnie Sherris to flee and vows to hunt Vinnie Sherris down. Gain an Enemy. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Vinnie Sherris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
41 |
Vinnie Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
45 |
Vinnie Sherris secretly provide religious rites for a dying leader or noble, although they do not share Vinnie Sherris's faith. Gain an Ally in the family and a Rival who disagrees with Vinnie Sherris's choice. |
10 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |