Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Willie Kirkham come into conflict with a splinter group Willie Kirkham's own religion which maintains Willie Kirkham's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Gain Enemy if Willie Kirkham don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Broker). |
6 |
36 |
Voluntarily left Broker |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
44 |
Attempt to use powers for personal gain, but it backfires. |
7 |
44 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
44 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
Advanced training in a specialist field. |