Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Winifred Hopkins do not know what happened to Winifred Hopkins. There is a gap in Winifred Hopkins's memory. |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Arrested |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
33 |
Attacked by another prisoner. |
5 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
A prank goes horribly wrong. Gain an Enemy |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Broker). |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
A good deal ensures Winifred Hopkins is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Winifred Hopkins's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |