Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
A-we Kabwab is blamed for an accident that causes the death of several crew members. A-we Kabwab's guilt drives A-we Kabwab to excel. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, A-we Kabwab botch an opportunity to gather extra intelligence about them. |
3 |
28 |
A-we Kabwab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
A-we Kabwab's scout ship is one of the first on the scene to rescue the survivors of a disaster but A-we Kabwab fail to help. Gain an Enemy. |
4 |
30 |
A-we Kabwab's ship is damaged, and A-we Kabwab have to hitch-hike A-we Kabwab's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
A-we Kabwab spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
A-we Kabwab is chosen to represent A-we Kabwab's faith in a vid show or other highly public forum. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Voluntarily left Missionary/Humanitarian |
7 |
40 |
Became a Merchant (Broker). |
7 |
41 |
Smuggle illegal items onto a planet. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
A sudden war destroys A-we Kabwab's trade routes and contacts, forcing A-we Kabwab to flee that region of space. |
8 |
45 |
Gain rebels as Enemy |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
48 |
A-we Kabwab is rewarded for A-we Kabwab's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Corporate) rank 1. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |