Retired Project Worker A-we Kabwab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 49 F 1 (-2) 3 (-1) 1 (-2) 7 (0) 6 (0) 7 (0)131767
Rewarded, Devious
 
Skills
Admin 2
Athletics 0
Carouse 1
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Persuade 1
Pilot 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Scout Surveyor 03
Believer Missionary/Humanitarian Project Worker11
Merchant Broker 02
Citizen Corporate 11
 
Name Type Affinity Enmity Power Influence Species
Lennie Williamson Rival 1 2 0 4 Darrian, Imperium (M/32)
Lennie Williamson fell on hard times.
Sena Pandy Rival 1 1 1 0 Iltharan (F/24)
Pabde-Tateewa Enemy 0 5 3 0 Bwap (M/18)
An incident occured.
Ka-Satha Contact 3 1 0 5 Bwap (F/51)
Ka-Satha gains in influence.
Walter Egerton Contact 2 1 1 2 Zhodani, Imperium (M/38)
Bakwab A Wapwafeb Contact 2 1 0 1 Bwap (M/79)
Petoba-ab Fabab Contact 3 1 1 1 Bwap (F/34)
Petoba-ab Fabab has negatively life-changing event.
Anna Cawley Enemy 0 2 3 3 Darmine (F/93)
Gaylord Davidson Enemy 0 3 0 4 Lancian (M/71)
Apaspa Ko Contact 2 1 1 5 Bwap (M/78)
Kapa Es Enemy 0 2 1 1 Bwap (M/13)
Kapa Es has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 24 A-we Kabwab is blamed for an accident that causes the death of several crew members. A-we Kabwab's guilt drives A-we Kabwab to excel.
3 24 Became a Scout (Surveyor).
3 28 When dealing with an alien race, A-we Kabwab botch an opportunity to gather extra intelligence about them.
3 28 A-we Kabwab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 28 Continued as Scout (Surveyor).
4 30 A-we Kabwab's scout ship is one of the first on the scene to rescue the survivors of a disaster but A-we Kabwab fail to help. Gain an Enemy.
4 30 A-we Kabwab's ship is damaged, and A-we Kabwab have to hitch-hike A-we Kabwab's way back across the stars to the nearest scout base.
4 30 Gain 4 Contacts. Gain 2 Enemies.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Courier (Scout).
5 32 Continued as Scout (Surveyor).
5 35 A-we Kabwab spend a great deal of time on the fringes of Charted Space.
5 35 Gain a contact in an alien race.
5 36 Forced to muster out.
6 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 A-we Kabwab is chosen to represent A-we Kabwab's faith in a vid show or other highly public forum.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 40 Voluntarily left Missionary/Humanitarian
7 40 Became a Merchant (Broker).
7 41 Smuggle illegal items onto a planet.
8 44 Aging Crisis. Owe 50,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Broker).
8 45 A sudden war destroys A-we Kabwab's trade routes and contacts, forcing A-we Kabwab to flee that region of space.
8 45 Gain rebels as Enemy
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Became a Citizen (Corporate).
9 48 A-we Kabwab is rewarded for A-we Kabwab's diligence or cunning.
9 49 Promoted to Citizen (Corporate) rank 1.
10 49 Aging Crisis. Owe 40,000 for medical bills.
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