Adda Davidson  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 49 F 4 (-1) 1 (-2) 6 (0) 3 (-1) 2 (-2) 2 (-2)416322
Foolish
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Strength) 1
Broker 0
Carouse 0
Drive (Walker) 1
Language (Galanglic (3rd Imperium)) 1
Melee 0
Persuade 1
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Entertainer Journalist 02
Merchant Free Trader 22
Drifter Wanderer 13
 
Name Type Affinity Enmity Power Influence Species
Therese Lobb Contact 0 1 1 5 Cassilldan (F/41)
Stanley Marshall Contact 2 0 0 0 Vlazhdumecta (M/59)
Relationship altered.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Adda Davidson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Entertainer (Journalist).
2 24 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3 26 Continued as Entertainer (Journalist).
3 29 An investigation, tour, project or expedition goes wrong, stranding Adda Davidson far from home.
4 29 Became a Merchant (Free Trader).
4 33 Embroiled in legal trouble.
4 33 Promoted to Merchant (Free Trader) rank 1.
5 33 Continued as Merchant (Free Trader).
5 36 Make an unexpected connection outside Adda Davidson's normal circles. Gain a Contact.
5 37 Promoted to Merchant (Free Trader) rank 2.
6 37 Voluntarily left Free Trader
6 37 Switched to Drifter (Wanderer).
6 41 Promoted to Drifter (Wanderer) rank 1.
7 41 Continued as Drifter (Wanderer).
7 43 Find valuable salvage.
8 45 Continued as Drifter (Wanderer).
8 49 Adda Davidson do not know what happened to Adda Davidson. There is a gap in Adda Davidson's memory.
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