Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Addie Horgan's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Psychologically damaged by Addie Horgan's time in the scouts. |
7 |
37 |
Switched to Merchant (Broker). |
7 |
41 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
49 |
Addie Horgan do not know what happened to Addie Horgan. There is a gap in Addie Horgan's memory. |