Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Adelia Chapman easily defeat. |
2 |
23 |
Gain Enemy if Adelia Chapman don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Moved to a new world. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Adelia Chapman do not know what happened to Adelia Chapman. There is a gap in Adelia Chapman's memory. |