Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Adeline Farrell's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Adeline Farrell is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Victim of a crime |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Adeline Farrell's Contacts or Allies betrays Adeline Farrell, ending Adeline Farrell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Army (Cavalry) with the new title Private. |
6 |
40 |
Advanced training in a specialist field |
6 |
41 |
Attempt at commissioned failed. |
7 |
41 |
Continued as Army (Cavalry). |
7 |
42 |
Unit is slaughtered in a disastrous battle, for which Adeline Farrell blame Adeline Farrell's commander. Gain commander as Enemy. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Adeline Farrell come into conflict with a splinter group Adeline Farrell's own religion which maintains Adeline Farrell's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |